Orignially created for VimJam game jam but not submitted in time because of exporting issues. The theme for the jam was "collectable" wich I implemented by allowing the player to move around with a metal detector to find objects out of Metal. There are Objects hidden which are made out of gold or silver, which the player needs to collect.

  • The collected items can be seen when pressing E
  • The Menu can be opend with ESC
  • W,A,S,D to move around
  • Move mouse to rotate
  • Right click to switch tool (Detector/Spade)
  • SHIFT to run
  • Staring location is where you can restore your energy
  • digging and running consumes energy

Move around and swing the detector untill you hear a bieb sound. Once an Item is located switch to the spade and spam left click to dig it up. The Spade has a radius indicator witch shows what are will be dig up. If an item is not fully in the radius it will get damaged and not collected. A damaged item will give less points when collected. Since in real life digging up things you find and walking around can be very exchausting, I implemented an energy bar which can be refilled when going to the starting location.


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Metalcollector - LINUX.zip 23 MB
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Metalcollector - WIN.zip 21 MB
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Metalcollector - MAC.zip 20 MB

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